If you care to dig deeper, however, I am the textbook nerd.
I have a weird “Harry Potter” tattoo and have spent a good chunk of my life as a text-based role player.
: or Why we talk funny by Adnaw - [Guide] Guild Recruitment - Your Advice by Adnaw - [Guide] The Conversationalist's Handbook by Azhaan - Roleplaying and Character Guides: [Guide] How to have "Lok’tar" in Orc roleplay - [Guide] How to Roleplay a Warlock by Velynia - [Guide] How to roleplay Tauren?
If there are any threads that should be added or removed from this list, please report them using the red bio-hazard symbol that can be found next to the thread's subject title (Reason: Sticky Request) General Guides and Information: [Guide] Why RP?
My personal bone of contention with how it’s usually presented (and the reason I don’t typically talk about it) always was that so much of the role-playing I saw being taught – all of it, really – was routine-based; you had to memorize some specific form of role-play, and then remember to use that with women. Yet, over time I’ve found myself using role-playing more and more, naturally and without a routine, yet with several underlying themes that guide my role-playing and help me do it naturally and place it where appropriate into the conversations I find myself in with women.
This fluid form of “emergent role-playing” is what I want to talk about with you today – how you can use role-playing in a natural way, that isn’t pre-scripted, yet follows certain guidelines to help you do some cool things with your conversations.
Personality: Include 3 good traits, and 3 bad traits.
You can have it so that your character kept it cleaned and sharpened all the time, so it is still durable, or it may have been forged not to long ago. Other: Pets, scars, keepsakes(like Artifacts, such as Sam's Robot or Ellie's Switchblade).
These weapons won't be like most of The Last of Us.
When you look at me, you might not think “Internet nerd” immediately.
I have a pretty good tan and I'm usually sporting a decent contour. This blog is here to help answer questions and give information for both roleplayers and writers alike.